TECHNICAL
SHEET.
The systems currently retained for AZADRYX APEX. Auto Detect is validated; final Anti-Recoil and Rapid Fire values are still being tuned weapon by weapon before commercial release.


AUTOMATIC
WEAPON DETECTION.
The validated detection core recognizes the active weapon and can load the corresponding profile without forcing the player to rebuild settings manually.
- Automatic active-weapon recognition
- Profile switching when a supported weapon is identified
- Designed to preserve the existing firing and control logic
- Manual selection remains available when needed

WEAPON-TUNED
PROFILES.
Each supported weapon is designed to keep an independent profile instead of sharing one generic configuration.
- Independent settings per weapon
- Primary and Secondary loadout slots
- Quick access to the active profile
- Ready-made baseline at installation
16 WEAPON PROFILES.
The current script build includes these weapon entries. Final calibration values can still evolve before release.

ANTI-RECOIL
PER WEAPON.
Vertical and horizontal compensation are stored with the weapon profile. Final commercial values are being tuned individually rather than applying one strength to the whole arsenal.
- Dedicated vertical value
- Dedicated horizontal value
- Fine tuning remains available
- Profile values can be updated when weapon balance changes

RAPID FIRE
BY FIRE TYPE.
Rapid Fire is linked to the weapon profile so full-auto, burst and semi-auto behaviors do not receive the same generic treatment.
- Per-profile firing parameters
- Behavior adapted to the weapon class
- Enabled only where useful
- Settings retained with the weapon profile

PRIMARY /
SECONDARY.
Two weapon slots keep the match loadout organized and allow fast switching between the two prepared profiles.
- Primary weapon slot
- Secondary weapon slot
- Fast profile switching
- Active-weapon information prioritized on the OLED

AIM /
STICKY.
A configurable assistance module with adjustable Strength, Radius and Speed, intended to remain compatible with natural player input.
- Strength setting
- Radius setting
- Speed setting
- Controller-accessible configuration

OLED /
PERSISTENT SETTINGS.
The interface is being refined around fast in-game readability, while profile settings are designed to remain stored between sessions where supported.
- Large active-weapon display
- Controller navigation
- Per-profile persistent parameters
- Clean AZADRYX visual language

INSTALL.
SELECT. PLAY.
The commercial goal is a script that arrives with useful weapon baselines already prepared, leaving fine tuning optional rather than mandatory.
- Install the script
- Select or automatically detect the weapon
- Load its dedicated profile
- Fine tune only when desired