TECHNICAL
TECHNIQUE.
The current architecture selected for AZADRYX APEX. Final values will be locked after weapon-by-weapon calibration.


WEAPON-TUNED
PROFILES.
The script is organized around independent profiles so each weapon keeps its own dedicated configuration.
- Primary and Secondary profiles
- Settings saved per weapon
- Quick access to the active profile
- Preconfigured baseline to reduce setup after installation

ANTI-RECOIL
PER WEAPON.
Each profile is intended to have its own vertical and horizontal compensation, calibrated individually before release.
- Dedicated vertical and horizontal values
- Per-profile activation
- Fine tuning available to the customer
- Calibration can be maintained as the game is updated

RAPID FIRE
DEDICATED.
Firing logic is tied to the weapon profile to avoid one generic setting being applied to the entire arsenal.
- Behavior defined weapon by weapon
- Enabled only where relevant
- Rate adapted to the profile
- Settings retained with the profile

AIM /
STICKY.
Configurable assistance module with adjustable values to find a smooth behavior without blocking natural player movement.
- Configurable Strength
- Configurable Radius
- Configurable Speed
- Settings accessible from the interface

PRIMARY /
SECONDARY.
Two separate slots make it possible to prepare a complete loadout and retain the settings associated with each weapon.
- Primary profile
- Secondary profile
- Quick profile switching
- Clear active-weapon display

OLED /
MEMORY.
The OLED interface prioritizes useful in-game information and gives access to settings from the controller.
- Active weapon name highlighted
- Controller navigation
- Persistent saving of compatible settings
- AZADRYX interface consistent across the range

INSTALL.
SELECT. PLAY.
The commercial release is intended to provide ready-made profiles so the user does not have to build the setup from zero.
- Install the script
- Select the weapon
- Load the baseline profile
- Optional fine tuning
CALIBRATION FINALE.
Features or automations still under test are intentionally not presented here as final. This sheet will be updated when the commercial release is locked.