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A//X // TECHNICAL SHEET // FINAL CALIBRATION

TECHNICAL
SHEET.

The systems currently retained for AZADRYX APEX. Auto Detect is validated; final Anti-Recoil and Rapid Fire values are still being tuned weapon by weapon before commercial release.

AZADRYX Apex Legends technical overview
Apex automatic weapon detection
01 // AUTO DETECT

AUTOMATIC
WEAPON DETECTION.

The validated detection core recognizes the active weapon and can load the corresponding profile without forcing the player to rebuild settings manually.

  • Automatic active-weapon recognition
  • Profile switching when a supported weapon is identified
  • Designed to preserve the existing firing and control logic
  • Manual selection remains available when needed
Apex weapon tuned profiles
02 // WEAPON PROFILES

WEAPON-TUNED
PROFILES.

Each supported weapon is designed to keep an independent profile instead of sharing one generic configuration.

  • Independent settings per weapon
  • Primary and Secondary loadout slots
  • Quick access to the active profile
  • Ready-made baseline at installation
CURRENT PROFILE LIBRARY

16 WEAPON PROFILES.

The current script build includes these weapon entries. Final calibration values can still evolve before release.

01R-301
02FLATLINE
03NEMESIS
04SPITFIRE
05G7 / 30-30
06HEMLOK
07L-STAR
08HAVOC
09DEVOTION
10RAMPAGE
11R-99
12VOLT
13CAR
14PROWLER
15ALTERNATOR
16RE-45
Apex Anti-Recoil calibration
03 // ANTI-RECOIL

ANTI-RECOIL
PER WEAPON.

Vertical and horizontal compensation are stored with the weapon profile. Final commercial values are being tuned individually rather than applying one strength to the whole arsenal.

  • Dedicated vertical value
  • Dedicated horizontal value
  • Fine tuning remains available
  • Profile values can be updated when weapon balance changes
Apex Rapid Fire profile
04 // RAPID FIRE

RAPID FIRE
BY FIRE TYPE.

Rapid Fire is linked to the weapon profile so full-auto, burst and semi-auto behaviors do not receive the same generic treatment.

  • Per-profile firing parameters
  • Behavior adapted to the weapon class
  • Enabled only where useful
  • Settings retained with the weapon profile
Apex Primary Secondary loadout
05 // LOADOUT

PRIMARY /
SECONDARY.

Two weapon slots keep the match loadout organized and allow fast switching between the two prepared profiles.

  • Primary weapon slot
  • Secondary weapon slot
  • Fast profile switching
  • Active-weapon information prioritized on the OLED
Apex Aim Sticky settings
06 // AIM / STICKY

AIM /
STICKY.

A configurable assistance module with adjustable Strength, Radius and Speed, intended to remain compatible with natural player input.

  • Strength setting
  • Radius setting
  • Speed setting
  • Controller-accessible configuration
Apex OLED and profile memory
07 // OLED & MEMORY

OLED /
PERSISTENT SETTINGS.

The interface is being refined around fast in-game readability, while profile settings are designed to remain stored between sessions where supported.

  • Large active-weapon display
  • Controller navigation
  • Per-profile persistent parameters
  • Clean AZADRYX visual language
Apex install select play workflow
08 // READY TO PLAY

INSTALL.
SELECT. PLAY.

The commercial goal is a script that arrives with useful weapon baselines already prepared, leaving fine tuning optional rather than mandatory.

  • Install the script
  • Select or automatically detect the weapon
  • Load its dedicated profile
  • Fine tune only when desired
COMMERCIAL RELEASE

PURCHASE PAGE READY.

Payment remains disabled until final weapon calibration and delivery packaging are complete.

BUY / AVAILABILITY →