A//X // TECHNICAL SHEET // V1.0 FINALTECHNICAL
TECHNICAL
TECHNIQUE.
Details of the systems included in AZADRYX BO2 V1.0 FINAL.


01 // WEAPON PROFILESSETTINGS
SETTINGS
PER WEAPON.
The core of BO2 V1.0 is organized around independent profiles. Settings are retained per weapon.
- MTAR · TYPE 25 · SWAT-556 · FAL OSW · M27 · SCAR-H · SMR · M8A1 · AN-94 · MP7 · PDW-57 · VECTOR K10 · MSMC · CHICOM CQB · SKORPION EVO · LMG profiles · CUSTOM 1/2
- Independent saving
- Quick access to active-profile settings

02 // ANTI-RECOIL
ANTI-RECOIL
Configurable vertical and horizontal compensation linked to the weapon profile.
- ON/OFF
- Configurable vertical and horizontal compensation
- Progressive compensation
- Settings saved per profile

03 // AIM ASSIST
AIM / STICKY.
Configurable assistance with very subtle movement outside ADS and stronger behavior while aiming.
- Configurable Sticky module
- Adjustable assistance settings
- Different behavior depending on ADS state
- Natural movement preserved

04 // RAPID FIRERAPID FIRE
RAPID FIRE
PER PROFILE.
Rapid Fire is integrated directly into weapon profiles so each setup keeps its own parameters.
- Rapid Fire configurable independently per weapon
- Configurable rate and response
- Values saved per profile

05 // SHOT MODSSHOT
SHOT
MODS.
Firing modules are grouped in a dedicated section.
- Jump
- Drop
- Fire Move
- Several configurable movement behaviors

06 // SNIPERDSR 50 /
DSR 50 /
BALLISTA.
Two sniper profiles clearly identified in the interface.
- DSR 50
- Ballista
- Dedicated sniper menu
- OLED integration

07 // INTERFACE
OLED / MEMORY.
Controller navigation, OLED display and persistent saving.
- AZADRYX OLED menus
- Persistent saving
- Quick access to profiles
- Architecture optimized for BO2
AZADRYX BO2 · V1.0 FINAL
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